Seeds were sown in the spring, the fields were tended and watered until the crops were ready to be harvested, often many months later. In its infancy, agriculture was a slow, cyclical process. This makes some sense: people with a surplus of food can afford to experiment on new technologies, while those who are hungry are going to expend all of their energy on tried and true methods of gaining sustenance. Interestingly, it appears that agriculture was not invented by starving hunter-gatherers desperately seeking new sources of sustenance instead, evidence suggests that the earliest agriculturalists were successful and wealthy hunter-gatherers who probably had plenty of food already on hand. ![]() The earliest evidence of agriculture thus far discovered dates back to the end of the last ice age, approximately 11,000 years ago. Crop cultivation probably developed independently in numerous places. All civilizations begin the game with this technology by default.Īllows Workers to construct Farms, which are vital for increasing the Food output of map tiles.Īgriculture is the production of plants and animals, most notably for food, but also for clothing, shelter, medicine, recreation, and other diverse uses. This in turn makes possible the whole concept of a group of humans establishing themselves in one permanent location and thriving there, instead of living as hunter-gatherers in constant movement, searching for food. The basis of all civilized life, Agriculture allows working the land for food. ![]() The farmers therefore are the founders of human civilization" "Where tillage begins, other arts follow.
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